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Where To Repair In Eastern Plaguelands

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About this mod

Different Globe Saves for World of Warcraft maps in Valheim

Requirements
Permissions and credits

Credits and distribution permission

  • Other user'due south assets All the assets in this file belong to the author, or are from gratis-to-use modder's resources
  • Upload permission You are not allowed to upload this file to other sites under whatsoever circumstances
  • Modification permission Y'all must become permission from me before you lot are allowed to modify my files to improve it
  • Conversion permission You are not allowed to catechumen this file to work on other games nether whatsoever circumstances
  • Asset employ permission You must become permission from me earlier you are allowed to use any of the assets in this file
  • Asset utilise permission in mods/files that are beingness sold You are not allowed to use assets from this file in any mods/files that are being sold, for coin, on Steam Workshop or other platforms
  • Asset utilise permission in mods/files that earn donation points You are not immune to earn Donation Points for your mods if they use my assets

Writer notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This modernistic is opted-in to receive Donation Points

Changelogs
  • Version 2.0

    • All maps updated for H+H and other patches
  • Version 1.3

    • VoW Azeroth Classic release
  • Version 1.two

    • Updated Cataclysm Spawnmap and Biomemap
      Changed version number
  • Version ane.one.5

    • Forgot to turn back fourth dimension to day 1
  • Version 1.1

    • Fixed water bug in elwynn forest, duskwood, westfall, stv, swamp of sorrows, wetland, tirisfal glades, durotar/barrens and mulgore (left some h2o in the north for tin)
    • Partly fixed water problems in silverpine forest, western plaguelands and hillsbrad foothills
    • Overhaul of the spawnmap, added burial chambers, troll caves, sunken crypts, goblin villages/towers and wooden houses at specific locations to brand the landscape more recognisable
      Those changes are only for VoW Azeroth 9.0 for now, will update the cata map soon
  • Version 1.0

    • VoWCataclysm release
  • Version 0.1

    • Release

Features

  1. Azeroth 9.0 Shadowlands
  2. Azeroth iv.3 Calamity
  3. Azeroth 1.12.1 Classic
  4. Burial chambers, troll caves, sunken crypts, goblin villages/towers and wooden houses have been added at specific places to make it even more recognizable. Some still spawn randomly.
  5. Some Maps with Portals to all starting zones institute in WoW.
  6. Warsong Gulch has been added between Barrens and Ashenvale
  7. Biomemap and Dominate/Trader map in misc files

VoW Azeroth Shadowlands

  1. Eastern Kingdoms, Kalimdor, Quel'Thalas fastened to Eastern Kingdoms, Azuremyth Isle, Northrend, Kezan and Lost Isle, Tol Barad, Wandering Isle, Pandaria,  Broken Isles, Kul Tiras, Zandalar and the Maelstrom
  2. Timeless Isle as starting bespeak and portal hub to all starting zones institute in WoW.
  3. Each starting zone comes with multiple locations to summon the first boss.
  4. Each starting zone has its own progression path, but overlapping with other races at some point.
  5. Portals for some ships (Booty Bay - Ratchet, Menethil - Theramore) and zeppelin ( Undercity - Orgrimmar) and deepruntram (Stormwind-Kharanos).
  6. Azeroths landmass has been reduced by 20% to brand all continents fit, now it feels nicer to walk through while not loosing much of its original landscape.

VoW Azeroth Cataclysm

  1. Eastern Kingdoms, Kalimdor, Quel'Thalas fastened to Eastern Kingdoms, Azuremyth Isle, Northrend, Kezan, Lost Island, Tol Barad and Maelstrom.
  2. Isle of Quel'Danas equally starting betoken and portal hub to all starting zones institute in WoW.
  3. Each starting zone comes with multiple locations to summon the first boss.
  4. Each starting zone has its own progression path, just overlapping with other races at some point.
  5. Normal scale WoW as of iv.3 Cataclysm, should feel more similar the original landmass institute in WoW.

 VoW Azeroth Cataclysm

  1. Eastern Kingdoms and Kalimdor
  2. More accurate biomes
  3. Elwynn Forest equally starting point, no portal hub
  4. Normal scale WoW as of one.12.1 Classic, should feel more similar the original landmass constitute in WoW.
Installation

To install this you should:

  1. Backup your worlds and characters
  2. Ensure you take the latest version of Better Continents installed (including its dependencies)
  3. Download this world save
  4. Unzip information technology into your worlds directory, which is located at C:\Users\<user name>\AppData\LocalLow\IronGate\Valheim\worlds
  5. Run the game and you should see VoWAzeroth listed in the worlds listing, then just load it like normal and play!


Server Installation
  1. Backup your worlds and characters
  2. Ensure you have the latest version of Better Continents installed (including its dependencies).
  3. Download this globe salvage.
  4. Unzip it anywhere you want.
  5. Cease your server.
  6. Make sure you have "enabled mods" on your server. How you do this will depend on your server provider. Their documentation should explain it.
  7. If yous have full FTP access then you might need to upload BepInEx and configure information technology to be used by the server (see BepInEx Valheim documentation).
  8. Upload the world files to your server. This is probably exist past FTP, merely dependson your server provider. They should clearly signal where to upload worlds to, if they are half fashion decent.
  9. Modify your server to point at this world instead. How this is done over again isdependent on the server provider, only an example is here. Enter VoWAzeroth as the world proper noun or save name, or nevertheless it is referred to by your provider.
  10. Beginning your server again, it should launch VoWAzeroth.
  11. All clients MUST have the same version of Amend Continents every bit the server,that is the only requirement. None of the Better Continents config settings have any impact on already created worlds, and then don't worry most them. On connectedness to the server the globe settings are sent to the client, and the version is verified (since 0.four.3). You can still connect to servers that don't use the mod at all, or that are running a world that doesn't use it, the version check is skipped entirely in these cases.
Future plans

  1. Set stuff
  2. Classic WoW with more than open up battlegrounds
  3. Catholic Map, including Outland, Draenor, Argus and Shadowlands
  4. Different biomaps for optional download (more accurate to the game)
  5. Add even more burial chambers, sunken crypts, goblin villages and houses to specific places to go far feel more WoW like
  6. Add Forestmap
  7. Really learn how to apply Blender and not destroy the whole area while trying to set it
  8. Maybe pre build bridges and various little things to make the world more believable, would be added equally optional download
Recommended Mods

Mount Up
ODINFLIGHT

Check out my other mod:

Valheim of Warcraft - Gameplay Configs Beta

Special thank you

billw2011Jaxrud

Source: https://www.nexusmods.com/valheim/mods/1181

Posted by: hallapers1957.blogspot.com

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